cubebrush
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    Andreas Jürgen Horns ( SetPixel)
    15 Followers
    Limassol

    I create game-ready, stylized 3D assets and procedural tools for real-time environments, with a focus on clean topology, efficient materials, and consistent visual style.

    With a long-term background in software engineering, I bring a technical, systems-driven approach to asset creation

    Substance Textures Collection
    A curated selection of high-quality 2D assets created with Substance Designer, featuring various materials and surfaces.
    Procedural Stylized Textures Collection
    This collection showcases procedural stylized textures for different surfaces, perfect for adding a unique touch to 2D projects.
    Architectural Textures Collection
    A collection of 2D assets for architectural visualization, including brick, concrete, and plaster textures.
    Game Ready Props Collection
    A set of 3D assets that are game-ready, optimized for performance, and include a variety of props.
    Fantasy and Organic Textures Collection
    Textures that evoke a sense of fantasy and organic materials, suitable for projects that require a touch of nature and imagination.