cubebrush
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    Andreas Jürgen Horns ( SetPixel)
    15 Followers
    Limassol

    I create game-ready, stylized 3D assets and procedural tools for real-time environments, with a focus on clean topology, efficient materials, and consistent visual style.

    With a long-term background in software engineering, I bring a technical, systems-driven approach to asset creation

    Procedural Stylized Textures Collection
    This collection showcases procedural stylized textures for different surfaces, perfect for adding a unique touch to 2D projects.