
BaseMesh_Head
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I made this base mesh head with correct topology ready for sculpt or facial rigging, you can sculpt your high-res mesh in any software and after that just project this model on high-res model
Model Details
- FormatsOBJ
- Polygons0
- Vertices0
- animatedno
- materialsno
- texturesno
- riggedno
- uvsno
- 3d print readyno
You will get 1 file
All files previously purchased will always be available for download in your Library