cubebrush
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    Realism
    Hard Surface
    Helicopters
    Aircrafts
    Game ready
    $99.0

    Mi-8MT Mi-17MT Central Panels Board English

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    Realistic 3d model of Central Panels Board of Helicopter Mi-8MT / Mi-17MT

    Game ready - perfectly fits for Unity and Unreal Low poly Real world scale Units used: cm

    Tags: lowpoly pbr game simulator helicopter russia russian soviet gauge cockpit cabin inside mil mi-8 mi-17 mi-8mt aircraft aviation airforce army copter hip

    • The model is animated. All pivots are in the right positions.
    • The model has trialngular and quadrangular polygons only (6.6% tris and 93.4% quads)
    • The model has logical hierarhy
    • The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
    • The model has 59 separate objects (Draw Calls)
    • The model is available with prints in Russian language (http://cbr.sh/b8ovl0)
    • The model has dimensions 44 x 38 x 12 cm (17.3 x 15 x 4.7 inches)
    • The model contains 23 013 polys 44 522 tris 24 290 verts

    • All parts placed in one layer and joined in one group

    • All parts have one material and can be easily merged, if you don't need animation.

    • All parts are fully UV unwraped. No multi-materials or color fills.

    • All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)

    • Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)

    • PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

    Textures (*.PNG):

    Main 4096x4096:

    • Diffuse
    • Specular
    • Glossiness

    • Base color

    • Metallic

    • Roughness

    • Normal

    • Ambient Occlusion

    • Emission

    Glass 512x512:

    • Diffuse
    • Specular
    • Glossiness

    • Base color

    • Metallic

    • Roughness

    • Ambient Occlusion

    • Opacity

    Originally created with 3ds Max 2015. No 3rd party plugins required.

    Software used: - 3ds Max 2015 for modeling - UV Layout for unwrapping - Photoshop and Substance Painter for texturing - Marmoset Toolbag and V-Ray for rendering

    NOT included with the file:

    • Light rig/HDRI
    • Rulers plane
    • Photoshop and Substance Painter source files

    Model Details

    • FormatsMAX, 3DS, OBJ, FBX
    • Polygons23013
    • Vertices24290
    • animatedyes
    • materialsyes
    • texturesyes
    • riggedno
    • uvsyes
    • 3d print readyno