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    Vehicles
    Maya
    3ds Max
    Sci-Fi
    Fantasy
    Unity
    Cars
    Weapons
    PBR
    Game ready
    $79.99

    Sci-FI Armored Police Car PBR

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    3 Likes

    Sci-FI Armored Police Car PBR
    Updated Version 1.1

    Add Color Options.
    All Textures are Optimaized.

    High Quality 3D Model (AAA) LowPoly/PBR (Cars) Ready for - Game AR/VR & Cinematic.

    Abaut
    When I'm create this concept,I had an idea make a mix Hummer H1 & Jeep Wrangler with Sci-Fi Style
    I think it became an interesting option )
    Engine completely redesigned and my choice fell on the ElectroMagnetic option.

    Features

    AAA Quality 3D Models.
    Polygonal Mesh.
    All model (Topology)Only Quad and Tris (Not N-Gons).
    Model is not triangulated.
    Real World Size Lenght 468 cm Width 219 cm Height 196 cm (Hummer H1 Size).
    Game Resalution.
    PBR Textures.

    Scene

    Model is scaled to accurate real world dimensions.
    Objects, materials and textures has meaningful and matching names.
    Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
    All texture paths are set to relative.

    Mesh_Polycounte

    Armored Body (Camuflage)PolyMesh 3342 Tris
    Armored Body Dark
    PolyMesh 4052 Tris
    Chassies(Engine)PolyMesh 15442 Tris
    Light Bar
    PolyMesh 2808 Tris
    GlassPolyMesh 32 Tris
    Holes
    PolyMesh 422 Tris
    WheelsPolyMesh 868 Tris/4 PCs
    Tyre
    PolyMesh 3160 Tris/4 PCs

    Model Total Polycounte
    Triangles42K
    Face
    22K
    Vertex_25K

    ** PBR Materials and Textures sets**

    Armored Body (Camuflage) PBR_ 4K
    Armored Body Dark PBR4K
    Chassies(Engine) PBR
    4K
    Light Bar PBR2K
    Glass PBR
    2K
    Holes PBR256*256 (Closes the Mehs so there are no problems with Backface Culling)
    Wheels PBR
    2K
    Tyre PBR_2K

    Materials are prepared for Unity and Marmoset renderers.
    Scanline and FBX has only basic materials and will NOT render the same as in preview images.
    OBJ file has no materials, but has UVW coordinates intact.

    Textures Map

    Albedo Map (Diffuse)
    AO Map (Ambient Oclusion)
    Normal Map
    Metallic Map
    Roughness Map
    Emissive Map(Light Effect)

    File Format

    Maya
    FBX
    OBJ
    Max
    Blender
    UnityPackage

    GENERAL

    Modeled in Maya
    Preview images are rendered with Marmoset Toolbag.
    Images are straight from rendering apps. No post processing were applied.
    Render scenes are not included.

    Please contact me if you have questions or need assistance with the models.

    Model Details

    • FormatsMAX, OBJ, MB, FBX, UNITYPACKAGE
    • Polygons22775
    • Vertices25160
    • animatedno
    • materialsyes
    • texturesyes
    • riggedno
    • uvsyes
    • 3d print readyno