cubebrush
Marketplace
    ZBrush
    Maya
    Characters
    Substance Painter
    $88.0

    PBR Character For Games

    8.89K Views
    2.93K Likes

    *9/12/2016 Update - Added Bonus Chapter - 36min - Importing the model into Marmoset and taking great screenshots for your portfolio

    Hi everyone!

    Here's my latest tutorial - the biggest yet by a landslide - on how to create a character with PBR textures for a AAA game production.

    Along with 15 hours of video content with commentary on all the key steps you'll get:

    -High poly model -High poly base sculpt -Low poly game model -Gradients -Project files -Textures -Bonus chapter

    This was almost 2 months in the making and I poured a lot of sweat and tears into it, I really hope you guys like it!

    If there is any step you feel could be better explained, just let me know in the comments below and if I get a few requests I'll edit and re-upload the video in question!

    You can see this as a work-in-progress and if needed, I'll build upon it! I want to make this the best it can be.

    Thanks guys! <3

    Software used:

    • Zbrush
    • Topogun (or any other retopology tool)
    • Maya (or any other modeling software)
    • Subsance Painter
    • Marmoset Toolbag 3
    • Photoshop

    🚀 To get up to speed with ZBrush first, you might want to get The Complete Introduction to ZBrush