3D Coat 4- Volume #1- Get Started I
In this first video volume of 12 volumes 3D Instructor Adam Gibson introduces the beginner 3D student how to get up and started quickly with 3D Coat Version 4. Topics Covered: Importing and Exporting or Models, Creating Quick UV Maps, Voxel Sculpting Introduction, Retopology Introduction, and Exporting Color, Specular and Normals Maps.
Table of Contents for Volume #1
Chapter 1- Intro
Chapter 2- Quick Start Panel
Chapter 3- How to Import and Auto-UV Map Models in 3D Coat
Chapter 4- How to Import a Model and Keep the Original UV Map
Chapter 5- How to Save a 3D Coat Project
Chapter 6- How to Export Color, Specular, and Normal Maps to use in other 3D Software
Chapter 7- How to Rename the Surface Node
Chapter 8- Voxels Introduction
Chapter 9- Retopology Introduction
Chapter 10- Mirror Head in Lightwave 3D
Chapter 11- Import Retopology Mesh into 3D Coat
Chapter 12- Final
Running Time: 1 hr. 54 mins.
High Quality (Screen-Res 1920 x 1080 pixels)
Video Format: MP4 (.mp4)
Level: Beginner
You will get 1 file
All files previously purchased will always be available for download in your Library