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    3D Coat 4.1- Volume #13-Dinosaur Detailing I

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    In this thirteenth video volume of 24 volumes 3D Instructor Adam Gibson goes through a fun project based tutorial on how to add detail through Normal and Displacement maps onto a Giganatosuarus dinosaur in 3D Coat Version 4.1.

    If your having problems getting your maps back into Lightwave the tips in this training will guide you to the results you want.

    A great tutorial for beginners and those who want to create their own Jurassic Park.

    *Bonus- Giganatosaur Dinosaur Model included Free!!

    Table of Contents for Volume #13

    Chapter 1- Intro

    Chapter 2- Lightwave Model Review in Lightwave

    Chapter 3- How to Import Mesh Layers and UVs into 3D Coat

    Chapter 4- How Set-Up Alpha Brushes for Creating Scales and Creatng your Own Alpha Brushes

    Chapter 5- Creating Body Scales

    Chapter 6- Creating Tail Scales

    Chapter 7- How to Fix and Touch Up Bad Scales

    Chapter 8- Creating Arm and Finger Scales

    Chapter 9- Head Detailing (Part One)

    Chapter 10- Head Detailing (Part Two)

    Chapter 11- Gum Detailing

    Chapter 12- Gum Detail Review

    Chapter 13- Horn Detail

    Chapter 14- Exporting Model and Maps from 3D Coat

    Chapter 15- Checking the Normal Maps in Lightwave in VPR Mode

    Chapter 16- Connecting Displacement Map Node and Final

    Running Time: 3 hrs. 15 mins.

    High Quality (Screen-Res 1920 x 1080 pixels)

    Video Format: MP4 (.mp4)

    Level: Beginner