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Blender 3- Quick Start Series- Volume #1

Get started quickly using Blender 3D the world's currently most popular 3D software!! Not only is Blender 100% FREE to download but is has many included features that many other Professional 3D software packages do not have built in!!

In this first volume 3D Instructor Adam Gibson gives a guided tour of the user interface so that you can move quickly around the software. An introduction to: using Cameras, Perspective Views, Orthagonal Views, Environment Maps, Texture Maps, Importing FBX 3D Model Files from other 3D Software Packages, Material Node Editor, Color/Diffuse Maps, Normal Maps, Occlusion Maps, Opening/Saving Blend Files, Quad View, Splash Screen, Render Engines (Cycles/Eevee), Rendering Stills and more!!

A Great Tutorials Series for the beginner 3D student or 3D artist coming from another 3D software package who want to get started in Blender.

Table of Contents

Chapter 1- Intro Chapter 2- Course Goals Chapter 3- Splash Screen Tour Chapter 4- Display Resolution Scale Chapter 5- How to Load Blend Model Files Chapter 6- Select Tool and Object Mode Chapter 7- Grid and Measuring Units Chapter 8- Add Mesh Tool Chapter 9- Viewport Shading Modes (Wireframe, Solid, Material, Render) Chapter 10- Perspective & Orthographic View Toggle Chapter 11- Camera & Orthagonal View Modes Chapter 12- Preset Viewpoint Widget (Orthagonal and Perspective View Controls) Chapter 13- Quad View Mode Chapter 14- Camera/Perspective View Toggle Chapter 15- Camera Pan Up/Down/Left/Right Controls Chapter 16- Camera Dolly In/ Dolly-Out and Focal Length Controls Chapter 17- Camera Heading, Pitch & Bank Controls Chapter 18- Lock Camera to View (Easier Camera Control) Chapter 19- Importing FBX 3D Model Files & Show Backface Error Glitch Fix Chapter 20- Fixing Texture Nodes on FBX Import from other Software Packages Chapter 21- 360 Degree Environment Map Introduction Chapter 22- Final

Running Time: 2 hrs. 8 mins. High Quality (Screen-Res 1920 x 1080 pixels) Video Format: MP4 (.mp4) Level: Beginner

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