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    3D Coat 3.5 for Lightwave Users-Photo Painting I

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    In this videos series we show 3D students how to use 3D Coat and Lightwave 3D together as an easy and functional workflow and pipeline in your 3D projects.

    Although this video series uses Lightwave 3D as the final output for your 3D Coat work, the concepts and principles used here will work with all the most popular 3D programs like 3D Max, Maya, Softimage, Modo, Cinema 4D and many others.

    In this tutorial 3D Coat Instructor Adam Gibson demonstrates the powerful photo painting tool-set inside of 3D Coat.

    Sometimes in order to create the most photo-realistic and life-like looking characters you need to use real photos of animals/creatures to create the illusion.

    Also this can be a huge time saver as trying to paint a texture from scratch can be very tedious, time-consuming, and require great skill.

    Learning how to use the photo-painting tool can save hours and hours of texturing work and speed up your work-flow.

    So if you are looking for a quick way to texture your creatures and animals this is the training course for you.

    Table of Contents for Photo Painting I

    Chapter 1- Intro

    Chapter 2- Organizing/Prepping Photos for Painting

    Chapter 3- Setting Up/Importing the Character Mesh in 3D Coat

    Chapter 4- Photo Painting Tool Basics

    Chapter 5- Creating a Base Texture (Part One)

    Chapter 6- Creating a Base Texture (Part Two)

    Chapter 7- Painting the Ears

    Chapter 8- Painting the Front of the Head and Trunk

    Chapter 9- Painting the Back and Side of the Trunk

    Chapter 10- Painting the Side of the Head

    Chapter 11- Painting the Bottoms of the Feet

    Chapter 12- Painting the Toes of the Front Feet

    Chapter 13- Painting the Toes of the Rear Feet

    Chapter 14- Painting the Side of the Legs and the Body

    Chapter 15- Painting the Side, Top, and Bottom of the Body

    Chapter 16- Painting the Inner Legs

    Chapter 17- Painting the Back of the Knees and Front of the Legs

    Chapter 18- Painting the Tusks

    Chapter 19- The Darken Tool

    Chapter 20- Merging All the Layers and the Lighten Tool

    Chapter 21- Toe Nail Clean Up Work

    Chapter 22- Exporting to Lightwave 3D and Test Renders in Layout

    Chapter 23- Use Source Positions Export Correction

    Chapter 24- Final Test Renders

    Level: Beginner

    Running Time: 4 hrs 48 mins.

    Screen Resolution: 1440 x 900 pixels

    Video Format: Quicktime Video