Sci-Fi Combat Mech - FK rigged
A 3D model of a sci-fi stylized combat mech. Created by me in Blender and tested in Unity.
The model has materials and textures assigned in Blender and is fully rigged with bones for FK animation. It is fairly big, so I suppose 125.000 vertices is not a bad result after all.
Formats: BLEND, FBX, OBJ, GLTF.