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    $15.0

    PBRtoMaya

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    PBR Textures to Maya Arnold , Vray , Renderman , RedShift Tools

    PBRtoMaya is easy input PBR textures to maya

    create for render engine materials network template , simplify the process (

    Features:

    -System Support : Windows , OSX

    -Maya Support : 2017 -2025

    -Render Engine Support : Vray3.6+ ,Vray Next+ , RenderMan22+ , Arnold5+ , Redshift 2.5+

    -Simplified UI -Customized Substance Painter Texture Preset to All Render Engine

    -Import PBR Textures: Substance Painter , Megascans , Poliigon And Other PBR Texture To Create Maya Render Engine Materials

    -User Friendly:Reference Megascans 3DAsset , 3DPlant FBX Data In Maya Automatic Setting SubD , Displacement And Assign Shading

    MSLiveLink vs PBRtoMaya

    -User Experience Design Shading Network Easy to work , Make up the official shortfall "only Vray GPU not support color correction node "

    -Vray Leaves Material:Special for Vray Leaves Material to Megascans 3DPlant

    -Support Textures To Triplanar Mapping , Easy to build Big Scene

    Release 1.5

    -fix some Python3.7 for Maya 2022 & Python3.9 for Maya 2023 Bugs -Added convenient settings for multi-objects Subdivide and Displacement tools

    Demo Video:
    PBRtoMaya Tools overview
    Substance Painter to PBRtoMaya Workflow